




This is a generator I have created as a base for various patterns in Substance Designer. I see a lot of the same layouts in many different materials, so instead of publishing a material this time, I thought I should make something that would be useful for my work and hopefully others.
I am publishing an SBSAR for simple use, as well as the SBS in case you want to get in and see how I've done the different patterns. There are many different shapes, and I have tried to create them as procedurally as I can, and keep the graph clean.
Note that this node is set up to work out of the box with my non-uniform rotation node, with the greyscale values representing angles. You can also mask things out manually with Histogram Scan.