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Ole Midthun
Ole Midthun
VR Developer, Material Artist
Hamar, Norway

Summary

I am currently working as a VR & AR developer in Hamar, Norway. My work fluctuates between tech art, gameplay programming, material creation and more.

Substance Designer is where I get to release my creative impulses, but I'm interested in the whole 3D Environment Art pipeline, from both a technical and artistic perspective.

I am available for smaller freelance projects in material art. Send me a message and describe what you need, and we can figure something out.

Skills

3D ModelingEnvironment ModelingTexturingGame DevelopmentDrawingCoding

Software proficiency

Maya
Maya
3ds Max
3ds Max
Substance 3D Designer
Substance 3D Designer
Substance 3D Painter
Substance 3D Painter
Unreal Engine
Unreal Engine
Unity
Unity
Marmoset Toolbag
Marmoset Toolbag
Photoshop
Photoshop

Productions

    • Mobile Game
      On Wheels with Jesper
    • Year
      2018
    • Role
      C# programmer
    • Company
      EON Reality Norway

Experience

  • Contract Material Artist at GameTextures.com
    June 2022 - Present

    Working as part of the in-house team of freelancers.

  • Freelance Tech and Material Art at Ole Midthun Tech Art
    January 2021 - Present

    Working with clients within game development and architectural visualisation.

  • AR/VR Developer at EON Reality Norway
    Hamar, Norway
    February 2018 - Present

    Developing various programs for AR and VR, using Unreal Engine and Unity. Productions cover a wide range of devices, including mobile apps, mobile AR, mobile VR, desktop VR, Microsoft HoloLens and more

  • Art and Programming Intern at EON Reality Norway
    Hamar, Norway
    January 2018 - June 2018

    Internship as part of a course in AR/VR production. Main responsibility was programming in C# and JavaScript, and 3D production for a VR city.